During my post-production master's course, we got tasked with creating an animated indoor architectural scene with realistic lighting in Maya. The focus of this exercise laid on composing, texturing and lighting a 3D scene - and less on modeling. I went for an industrial styled living room and used Mental Ray for rendering. For more details on the production process please refer to the linked documentation below.
Software used: Maya with Mental Ray Renderer, After Effects.
Download project documentation (German, PDF)