Work / 3D architectural visualisation

  • Year: 2015
  • Type: 3D animation
  • Role: 3D Artist, Animator, Compositor

During my post-production master's course, we got tasked with creating an animated indoor architectural scene with realistic lighting in Maya. The focus of this exercise laid on composing, texturing and lighting a 3D scene - and less on modeling. I went for an industrial styled living room and used Mental Ray for rendering. For more details on the production process please refer to the linked documentation below.

Software used: Maya with Mental Ray Renderer, After Effects.

Download project documentation (German, PDF)

Stills

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